The soundtrack is primarily composed of digitally synthesized progressive metal processed extensively with analog effects, variously described as falling within the sub-genres of post-industrialdark synth-rock glitch music and djent. Additional sound design was created by Richard Devine. An official soundtrack publication for Doomentitled Doom Original Game Soundtrackwas released by Bethesda on September 28, It features 31 tracks with a total play time of minutes, and consists of three distinct chapters and a final track.Īside from arrangements of the original in-game music as it was composed by Mick Gordonone track is remixed by Doom's audio designer Chad Mossholder, and one new track composed by Chris Hite, Doom's audio director.
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